![FBX to Blender export messed up bones (even though I enabled Import user options, automatic bone orientation, ignore leaf bones, import enums as strings, force connect children doesn't help much) Any on FBX to Blender export messed up bones (even though I enabled Import user options, automatic bone orientation, ignore leaf bones, import enums as strings, force connect children doesn't help much) Any on](https://preview.redd.it/1j2p31nrwc161.png?width=1920&format=png&auto=webp&s=9d4ead64dd19ede986fb8e0a31345c1601eda62b)
FBX to Blender export messed up bones (even though I enabled Import user options, automatic bone orientation, ignore leaf bones, import enums as strings, force connect children doesn't help much) Any on
![Blender 3D: Noob to Pro/Advanced Tutorials/Advanced Animation/Guided tour/ Armature/edit - Wikibooks, open books for an open world Blender 3D: Noob to Pro/Advanced Tutorials/Advanced Animation/Guided tour/ Armature/edit - Wikibooks, open books for an open world](https://upload.wikimedia.org/wikipedia/commons/5/50/Ie_Parent_bones.jpg)
Blender 3D: Noob to Pro/Advanced Tutorials/Advanced Animation/Guided tour/ Armature/edit - Wikibooks, open books for an open world
![Is there a way to connect this two bones so that they move the same path? it supposed to look like the second pic. First time rigging. Thanks! : r/blenderhelp Is there a way to connect this two bones so that they move the same path? it supposed to look like the second pic. First time rigging. Thanks! : r/blenderhelp](https://i.redd.it/is-there-a-way-to-connect-this-two-bones-so-that-they-move-v0-3f70m58awk591.jpg?width=1902&format=pjpg&auto=webp&s=f6243077ef445616e2cb16fde217310e0390d291)