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Code.org on Twitter: "We're going to learn about functions with China. A function is a section of a program that performs a specific task. Put another way, a function is a type
![Code.org on Twitter: "Here's an example of how a function works in our game. This is how we'll set up how to "lose" in the game. https://t.co/zRsSqAltqy" / Twitter Code.org on Twitter: "Here's an example of how a function works in our game. This is how we'll set up how to "lose" in the game. https://t.co/zRsSqAltqy" / Twitter](https://pbs.twimg.com/media/EZmuDuPUMAAsmkQ.jpg:large)
Code.org on Twitter: "Here's an example of how a function works in our game. This is how we'll set up how to "lose" in the game. https://t.co/zRsSqAltqy" / Twitter
![Code.org on Twitter: "We're using Sprite Lab on https://t.co/VYSjxTYFzK (https://t.co/lwYwZSmwvS) to build our simulation. https://t.co/Ib4XZHJK76" / Twitter Code.org on Twitter: "We're using Sprite Lab on https://t.co/VYSjxTYFzK (https://t.co/lwYwZSmwvS) to build our simulation. https://t.co/Ib4XZHJK76" / Twitter](https://pbs.twimg.com/media/EWOUwDfUMAA-rak.jpg:large)
Code.org on Twitter: "We're using Sprite Lab on https://t.co/VYSjxTYFzK (https://t.co/lwYwZSmwvS) to build our simulation. https://t.co/Ib4XZHJK76" / Twitter
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Circolare n. 167 – Settimana Internazionale Educazione Informatica “Ora del Codice 2020“ – Istituto Comprensivo Brolo
![Code.org on Twitter: "Now we're going to take a look at a variable game in Sprite Lab. When the alien catches a coin, we want to increase the score. We can use Code.org on Twitter: "Now we're going to take a look at a variable game in Sprite Lab. When the alien catches a coin, we want to increase the score. We can use](https://pbs.twimg.com/media/EX6iccSU0AA6LEb.jpg:large)
Code.org on Twitter: "Now we're going to take a look at a variable game in Sprite Lab. When the alien catches a coin, we want to increase the score. We can use
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