Blender Armature not importing correctly - Bones have incorrect rotation and position - Support - Sketchfab Forum
![Object Parenting To Bone and Bone Constraint ordering issue · Issue #1677 · KhronosGroup/glTF-Blender-IO · GitHub Object Parenting To Bone and Bone Constraint ordering issue · Issue #1677 · KhronosGroup/glTF-Blender-IO · GitHub](https://user-images.githubusercontent.com/108369105/176284559-669492cb-c2d7-4e76-b166-04d657a50699.png)
Object Parenting To Bone and Bone Constraint ordering issue · Issue #1677 · KhronosGroup/glTF-Blender-IO · GitHub
![Skeletons made in blender reset bone rotations to 0 when enabling IK, causing broken limbs - Character & Animation - Epic Developer Community Forums Skeletons made in blender reset bone rotations to 0 when enabling IK, causing broken limbs - Character & Animation - Epic Developer Community Forums](https://i.imgur.com/38eggs8.png)
Skeletons made in blender reset bone rotations to 0 when enabling IK, causing broken limbs - Character & Animation - Epic Developer Community Forums
![Skeletons made in blender reset bone rotations to 0 when enabling IK, causing broken limbs - Character & Animation - Epic Developer Community Forums Skeletons made in blender reset bone rotations to 0 when enabling IK, causing broken limbs - Character & Animation - Epic Developer Community Forums](https://i.imgur.com/lvowUJn.png)
Skeletons made in blender reset bone rotations to 0 when enabling IK, causing broken limbs - Character & Animation - Epic Developer Community Forums
![Skeletons made in blender reset bone rotations to 0 when enabling IK, causing broken limbs - Character & Animation - Epic Developer Community Forums Skeletons made in blender reset bone rotations to 0 when enabling IK, causing broken limbs - Character & Animation - Epic Developer Community Forums](https://i.imgur.com/YWlVplF.png)
Skeletons made in blender reset bone rotations to 0 when enabling IK, causing broken limbs - Character & Animation - Epic Developer Community Forums
![How to reset bone axis in edit mode to global from local - Animation and Rigging - Blender Artists Community How to reset bone axis in edit mode to global from local - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/3X/a/8/a8846de588dc869f0653171a960ae513f76cc75c.jpg)
How to reset bone axis in edit mode to global from local - Animation and Rigging - Blender Artists Community
![transforms - Pose Mode: How to reset transformed armature to its rest position? - Blender Stack Exchange transforms - Pose Mode: How to reset transformed armature to its rest position? - Blender Stack Exchange](https://i.stack.imgur.com/VoFih.png)
transforms - Pose Mode: How to reset transformed armature to its rest position? - Blender Stack Exchange
![Skeletons made in blender reset bone rotations to 0 when enabling IK, causing broken limbs - Character & Animation - Epic Developer Community Forums Skeletons made in blender reset bone rotations to 0 when enabling IK, causing broken limbs - Character & Animation - Epic Developer Community Forums](https://i.imgur.com/n8NWh4q.png)