![Blender 3D / rigging: How to adjust the roll of bones in a bones chain the proper way / HD - YouTube Blender 3D / rigging: How to adjust the roll of bones in a bones chain the proper way / HD - YouTube](https://i.ytimg.com/vi/6lXKX93fcyc/maxresdefault.jpg)
Blender 3D / rigging: How to adjust the roll of bones in a bones chain the proper way / HD - YouTube
tupper on Twitter: "Hai's right. This is a ton easier, although you might still want to do a little tuning. https://t.co/TT6KFhLr0a" / Twitter
![Blender 2.8, "Change with rotation" bone constraint - X & Z axis rotations are swapped. : r/blenderhelp Blender 2.8, "Change with rotation" bone constraint - X & Z axis rotations are swapped. : r/blenderhelp](https://preview.redd.it/us84b8asitt41.png?width=753&format=png&auto=webp&s=f57572fdf347a72782323853a9aa4df567abe246)
Blender 2.8, "Change with rotation" bone constraint - X & Z axis rotations are swapped. : r/blenderhelp
![Haï~ on Twitter: "In Blender, use "Recalculate Roll" to reorient selected bones, which may improve the application of PhysBone Angle limits. https://t.co/AAJRQIJiit" / Twitter Haï~ on Twitter: "In Blender, use "Recalculate Roll" to reorient selected bones, which may improve the application of PhysBone Angle limits. https://t.co/AAJRQIJiit" / Twitter](https://pbs.twimg.com/ext_tw_video_thumb/1519857107004178432/pu/img/gLt3vH8Z7-lLBgKf.jpg)
Haï~ on Twitter: "In Blender, use "Recalculate Roll" to reorient selected bones, which may improve the application of PhysBone Angle limits. https://t.co/AAJRQIJiit" / Twitter
![Its impossible to recalculate bone roll of all bones if each bone has different roll? - Animation and Rigging - Blender Artists Community Its impossible to recalculate bone roll of all bones if each bone has different roll? - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/d/5/5/d55aa27c66daceed3a588580b9177db8d63d7693.png)
Its impossible to recalculate bone roll of all bones if each bone has different roll? - Animation and Rigging - Blender Artists Community
![BLENDER: Ue to Rigify tool, finger rotation problem - Character & Animation - Epic Developer Community Forums BLENDER: Ue to Rigify tool, finger rotation problem - Character & Animation - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/optimized/3X/4/9/4915a1df87e90c14853499e3c716855a9f08fa8d_2_606x500.jpeg)
BLENDER: Ue to Rigify tool, finger rotation problem - Character & Animation - Epic Developer Community Forums
![Mirroring bone roll error when rigging (I've searched high and low) - Basics & Interface - Blender Artists Community Mirroring bone roll error when rigging (I've searched high and low) - Basics & Interface - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/b/9/7/b974a6366ba21721a109de3d99ab67556bc9590f.jpeg)
Mirroring bone roll error when rigging (I've searched high and low) - Basics & Interface - Blender Artists Community
![Target Armature copy rotation result opposite y axis direction - Animation and Rigging - Blender Artists Community Target Armature copy rotation result opposite y axis direction - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/6/2/f/62f1235950a1d6433b2239459d0e54ebe7fe4219.jpeg)